![]() ![]() ![]() ![]() Armed with more powerful graphics processors and extra memory for detailed polygonal models and textures, Gameloft has included 42 different unlockable vehicles-primarily cars, but also motorcycles-from major manufacturers, each attractively rendered in your choice of body colors, which race at generally fluid frame rates on interesting tracks. When running on the iPhone 4 and iPod touch 4G, Asphalt 6: Adrenaline is a beautiful, polished racer in ways that its predecessors couldn’t be on earlier iOS devices. Today, Gameloft released Asphalt 6: Adrenaline ($7), and it has finally gotten the formula right-apart from its unnecessary lack of iPad HD support. Alongside the company’s realistic driving game GT Racing: Motor Academy has been the Asphalt series of arcade-style driving games, which dispense with realism in the name of making courses fun and more action intense: collisions, power-ups, turbo boosts and brightly-colored tracks were the highlights of Asphalt 4 and Asphalt 5, the latter better than the former. By executing impressively on proven formulas, Gameloft has dominated at least a dozen different game genres on the iPhone and iPod touch-including racing, though less impressively there than in other categories. ![]()
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